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And here's some random information about the world of Eote (The world Sojourn is set in). In no particular order:
(Note: I've tried my best to keep this section informative without being spoilerish, but obviously there will be stuff that will be spoilerish whatever I do, so some of it's going to be hidden until the proper times.
Warbecks, Chobecks and the Sahrbeck family. |
The Sahrbeck family make up the majority of the animals on the world of Eote. All Sahrbecks are omnivorous and warm-blooded, and are generally bipedal.
The small, agile wingbecks (Sahrta flyinroundus) are the only species of living sahrbecks capable of flight. Much smaller and lighter in build than the chobecks, they do not carry riders well, and generally only someone of very light build or children are capable of being carried by a wingbeck for any amount of time in flight. Wingbecks are fairly intelligent, although they are not as loyal or submissive as chobecks.
The sahrkan (Sahrta liechwata) are the other sentient species of sahrbeck in Eote. This species of sahrbeck is highly evolved for life underwater, to the point where typically strong backlegs have become something more of a dual-pedal tail, and the front claws have elongated to becoming spearing weapons as well. However, this puts them at a severe disavantage on land, as their specialised swimming legs do not support weight well. To counteract this, The sahrkan have a unique abilty to bond with other lifeforms (usually humanoid) as a symbiant. To date, only two races of humanoids have been known to have integrated the sahrkan into their societies. One is the Sahr-Na-Kan (Sometimes known as Sernakan) and the other are the Mm-Sahr, the Sahr Islanders of the East.
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Races in Eote |
The Humans are decidedly the most numerous, although it is said they were not native to Eote, and in fact came from great sky-ships from another world. Most humans scoff at this theory, as that would have meant that they had been able to fly in the first place, which is ridiculous.
The Sernakan are the hybrid race formed of the sahrkan and hyren. The majority of them live in the swamp kingdom of Necropolis. When the Great Plague swept Eote, only the symbiotic relationship between the sahrkan and the hyren kept the hyren race alive. For strange reasons the humans are immune to the disease, futher confirming the hyren insistence that the humans were not native to Eote. The Mm-Sahr are the hybrid race formed of the sahrkan and humans. Not much is known about them other than they are fiercely isolationist and live east in the Islands of the Sahr. The Mm-Sahr are lead by a single leader, the shaman which they call the Mm-Rath. The Daemon are said to be a race of powerful demons who lived on the blood of the lesser races and vanished abruptly. There are also legends that insist that the Daemon were actually the sentinels and guardians of Eote. However, few remember what the Daemon were really like, and many consider them an old wives' tale. The Sahr are the dragons of Eote. They are said to be powerful, wise and possessed inherited memories. However, it is said they defied the Daemon, and in the ensuing battle they were wiped out.
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Organisations and Magic in Eote |
Magic comes from five different flows, Tor'a (Destructive Energy), Dru'ma (Protective Energy), Sil'a (Life Energy), T'lak (Fortifying Energy) and Tu'rin (Spirit Energy).
Power and magic is not inborn or inherited, but rather, magic-wielding subjects tap into the energy flows and manipulate them throught their body by the means of tattoos or objects. Similarly, all races are capable of manipulating magic. Magic comes at a cost though, and the use of magic takes a toll on the body depending on how much energy the spell involves. Mages in Eote typically age faster than non-mages, and usually have a wreath of other nasty side effects (Exhuastion, ill-health, stunted growth if used as a child, and/or impotence if used too frequently).
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